Tor Fashion Rifle of the Skyraiders

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Buy Rise Storm 2: Vietnam - Digital Deluxe Edition Upgrade

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Packages that include this game

Purchase Rising Storm 2: Vietnam - Digital Deluxe Edition

Includes 2 items: Ascension Storm 2: Vietnam, Rising Storm 2: Vietnam - Digital Palatial Edition Upgrade

Purchase Ascent Storm ii: Vietnam - Complete Parcel BUNDLE (?)

Includes 12 items: Rising Storm ii: Vietnam, Rising Storm 2: Vietnam - Digital Deluxe Edition Upgrade, Rising Tempest 2: Vietnam - Pulling Rank Corrective DLC, Rising Storm 2: Vietnam - Personalized Touch Cosmetic DLC, Rising Storm two: Vietnam - Uncle Ho's Heroes Cosmetic DLC, Rising Storm 2: Vietnam - Born in the USA Cosmetic DLC, Ascent Storm two: Vietnam - Man Down Under Cosmetic DLC, Rising Storm 2: Vietnam - Rear Echelon Cosmetic DLC, Ascent Storm 2: Vietnam - Southern Manner Corrective DLC, Rising Storm two: Vietnam - Homeland Security Cosmetic DLC, RS2 Vietnam - Sgt Joe'southward Support Bundle, Ascension Storm 2: Vietnam - Specialist Pack DLC

Reviews

"The game hits a sweet spot betwixt realism, fun, and required teamwork that few games practise."
4/5 – Attack of the Fan Boy

"Rising Storm 2: Vietnam is a must have for tactical shooter fans. Tripwire'due south latest release strikes a perfect balance betwixt realism and fun"
ix/10 – Gaming on PC

"There isn't a gun that I don't similar using, and I'm never disappointed to be stuck as a grunt if I don't snag a special form fast enough."
85/100 – PC Gamer

Green Army Thanksgiving!

Green Army Men!

Green Army Men:

The Greenish Army Men mod is now available as DLC to play with Ascent Storm 2: Vietnam! For the full details of the Green Army Men DLC and it'southward availability, see to a higher place!

Update 14 - Summertime Holiday Update

With our 14th update, nosotros are bringing you lot both new content for Vietnam AND setting up for a completely new add-on - Green Army Men will be going official!

Within Vietnam itself, you lot volition become:

2 new maps - the "Airbase Special":

  • Khe Sanh - with this map, we play out the "what if" the PAVN forces had succeeded in penetrating the perimeter and the fighting had spilled over onto the airfield itself, as the USMC fight to hold the attackers at bay.
  • Da Nang - in another "what-if" scenario, the NLF guerillas alienation the defenses of the huge Da Nang Air Base, with the USMC defenders trying to hold them back.

Green Army Men:

In improver, nosotros will be taking the Green Army Men mod official, every bit a single DLC download, in the almost future. One time it is released, all owners of Rising Tempest 2: Vietnam will be able to play for free, using the base Rifleman course. And if, like us, you desire to help support the Green Regular army Men developers (who are a mod squad, building all of this in their spare time) y'all will be able to go and buy the Green Army Men Upgrade, which unlocks the other classes for you. All revenue from that Upgrade is shared with the Green Army Men team to support their efforts! For the full details of the Green Army Men DLC and it's availability, see here: https://store.steampowered.com/app/1062590/Green_Army_Men/

Update 13 - Phoenix Ascension!

This is now the 13th content update for you, bringing:

3 New Maps

The last two remastered maps brought forrad from RO2/RS1:

  • Apache Snow (remastered from "Winterwald") - ARVN forces fighting their way steadily upward a heavily-wooded hill, clearing NLF positions as they go.
  • Demilitarized Zone (remastered from "Mamayev") - main-forcefulness Northward Vietnamese PAVN troops assaulting dug-in ARVN units, across a burned-out and blasted colina in the DMZ area.

The third map is a favorite community map made official:

  • Saigon - PAVN forces fighting their way through Saigon, past the US Diplomatic mission, the cathedral and on to the Presidential palace, every bit ARVN troops try to hold them off.

New Weapons

This update brings in some new weapons for the Northern forces:

  • RP-46 light machine gun - a modernized variant of the classic DP-28, as well license-built in China and Northward Korea, with stocks being supplied to the North Vietnamese
  • MAS-49 - stocks of this semi-automatic rifle were left behind by the French and were used past the Northern forces in standard, sniper and burglarize-grenade formats
  • Molotov cocktail - the archetype homemade weapon of guerilla forces the world over

Many other changes and fixes, including:

  • Residual pass on many maps
  • Radiomen can now spawn on their commander
  • Leaning system overhauled
  • Individual Class Customization
  • Entrada Role and Weapon Rest changes
  • Helicopter Aiming decoupled from the vehicle rotation
  • And hundreds of bug fixes!

Update 12 - Rearmed and Remastered


With this, the 12th free content update in 18 months, we are bringing you lot a long list of performance improvements, sound occlusion, new weapons for the Due north Vietnamese forces, new maps, new heads - and a specific customs asking.

New weapons for the North Vietnamese:

  • MP40 - the famous German sub-machine gun from WW2, issued to the NLF from Soviet stockpiles of captured weapons.
  • 200-round belt for the RPD - this new variant volition be selectable from the Role Select menu.
  • Deployable DShK - players on the North Vietnamese team will exist able to selection upward a DShK 12.7mm heavy motorcar-gun from a resupply indicate, carry it to a new location and deploy it wherever they need information technology.
  • Fougasse mine - a new trap for the Northern Sappers to use, this is basically a large improvised explosive device, detonated unwary Southern players continuing on a pressure plate

New weapon for the Southern forces:

  • The M2 Browning .50-caliber heavy machine gun will announced every bit a static back up weapon in the new maps.

Performance improvements:

A considerable number of functioning improvements have been implemented for this update, to player characters, particle effects, level optimizations, changes to the Instanced Rendering system, a new set of weapon LODs and a prepare of changes to textures, with an emphasis on improving how texture streaming is handled.

New maps:

This update marks the release of 2 'remasters' of fan-favourite Ruby Orchestra 2/Rising Storm maps, taking them from their original settings and into the state of war-torn jungles of Vietnam:

  • Mekong (remastered from "Hanto") - the NLF, fighting their way through the jungle to a Us Marine Corps base.
  • Dong Ha (remastered from "Guadalcanal") - a night-time assault past the NLF, through the jungle, against the outskirts of an airbase defended by the U.s.a. Army.

Audio Occlusion:

We have implemented a new system where gunshots and other ingame sounds are appropriately affected by their environment. This does not apply to all sounds in the game, merely volition affect any sound loud enough to be heard through walls, and be muffled/occluded by obstacles such every bit buildings or terrain.

6 new heads:

For a little more variety, we are providing you with three new heads for the North Vietnamese, plus 3 for the US Army and Marine Corps. The 3 US heads stand for the diverse ethnicity of the Us forces of the menstruum, with one beingness Hispanic, one Native American and one Asian.

And concluding, merely past no ways to the lowest degree, cinematics for the conclusion of a campaign!

Afterwards we released the Multiplayer Entrada update, players requested suitable cinematic sequences for the terminate of a Campaign. You lot spoke, we listened, we agreed - so here they are!

Multiplayer Campaign Content Update


With this update, we are bringing back the much-loved Multiplayer Campaign Way from previous games, adapted to the Vietnam State of war. The fundamental features:

  • Full 64-actor Campaign Mode
  • Play as the Northern or Southern forces battling for command region by region
  • Fight from 1965 through 1975, with the forces and weapons bachelor varying with the twelvemonth
  • Help select the region to compete for, the army to use and the actual map to fight over
  • The Northern forces tin can choose to make strategic utilize of the Ho Chi Minh Trail option to bring stronger PAVN forces to comport
  • The Southern forces can answer with carefully-timed use of the Search and Destroy selection to cause the maximum impairment to the enemy
  • Fight over familiar maps with different armies, different Commander abilities and weapons, different attackers and defenders
  • Help decide the fate of the war in Vietnam!

In addition, ane more map from the Ascent Storm 2: VIETNAM $40,000 Modding Competition makes it to an official release:

  • Highway fourteen - this massive map features the United states of america Regular army fighting their mode forth a highway through difficult terrain, clearing objective after objective, with the NLF guerrillas trying to stop them.

Equally ever, at that place are a big number of smaller updates, bug fixes and enhancements, this fourth dimension including:

  • Tripwire traps and tunnel spawns can be placed in more surface types, making them more than useful in urban environments - information technology just takes longer to dig in physical!
  • The ARVN at present get their ain variant of ERDL camoflage, plus a tiger stripe boonie, while the US go Mitchell Cloud camo
  • And, equally a special asking for a mapper, nosotros have created a unmarried sound effect for a handclapping of thunder, instead of the existing looping i. We hope you savour using it!

And finally, three other maps are out of beta, featuring updates driven by feedback from the players:

  • Operation Forrest - the Territories version of this official map
  • Firebase Georgina
  • Border Watch

ARVN Content Update


This update adds the Regular army of the Republic of Vietnam (ARVN) as a full playable faction in the game. The update also brings new weapons, specifically for the ARVN:

  • M1 Garand
  • M1D Garand Sniper Burglarize
  • Thompson M1A1 SMG
  • M1918A2 Browning Automatic Rifle (BAR)
  • M1919A6 .30-cal Browning LMG
  • Douglas A-1 Skyraider ground-attack shipping as a new Commander power

There are also ii new maps, showcasing the ARVN forces:

  • Quang Tri: Ready during 1972, Quang Tri is a daytime supremacy map prepare in the citadel of the provincial capital, pitting the new ARVN forces with limited The states helicopter support against NVA primary-force units.
  • A Sau: Assail an airfield and fortified campsite in the A Sau valley, this nighttime territory attack map finds ARVN forces defending against attacking NVA principal-force units. Visibility is limited under the encompass of darkness with occasional flares lighting upwards the battleground.

In addition, the update too includes three maps, made by fans for the fans, from the Rising STORM 2: VIETNAM $40,000 Modding Contest, now being officially introduced to the game:

  • Firebase Georgina: Daytime attack past main-force NVA on a series of positions held by the The states Army.
  • Borderwatch: Australian forces attack territory held by the NLF (Viet Cong), pushing through jungles and across open fields to the VC's final hidden base.
  • Resort: US Marines stage a heliborne assault from the body of water on a resort surface area held by Viet Cong guerrillas.

Bushranger Content Update

Digital Deluxe Edition

Purchase the Digital Deluxe Edition and receive 2 character customization items, 4 early item unlocks and the Official Soundtrack.

Sectional Content

  • 2 Exclusive Customization Items - Camouflaged Boonie Hats for both factions
  • The Official Soundtrack made from original equanimous music will exist available to Digital Palatial Edition owners after the release of Rising Storm 2: Vietnam.

Early Unlocks

United States Army/Marines

  • Lowland ERDL Inconspicuous Helmet
  • Darkhorse Pilot Helmet

Northward Vietnamese

  • Headscarf
  • Camouflaged Ushanka

Owners of Killing Floor two will receive four Vietnam-era weapon skins for the RPG-seven, M1911 pistol, Lever Action Rifle and M16 M203.

About This Game

Rising Tempest ii: Vietnam is the side by side in the series that has twice been PC Gamer's 'Multiplayer Game of the Year', bringing the franchise into the era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Nevertheless with the authentic await and feel and realistic weapon handling that the series is known for.

Standing the Tripwire tradition of providing potent support for games postal service-launch, Vietnam has already been updated multiple times, providing the player with:

  • 64-histrion battles
  • 6 different armies to play, each with their own weapons and abilities:
  • United States Army and Marine Corps
  • North Vietnamese Army (PAVN) and National Liberation Front (Viet Cong)
  • Australian Regular army
  • Regular army of the Republic of Vietnam (ARVN)
  • Over l weapons, covering everything from rifles and pistols to flamethrowers and rocket launchers
  • 4 flyable helicopters - Huey, Cobra, Loach and Bushranger
  • Disproportionate warfare - VC traps and tunnels vs. US napalm and choppers
  • More xx maps
  • iii distinct game-modes
  • Proximity VOIP
  • And hundreds of character customization options.

Rising Tempest 2: Vietnam offers intense action for up to 64 players in battles betwixt the forces of South Vietnam (the Us and their Allies) and those of the Due north - the regular, main-force units of North Vietnamese Army, plus the guerilla fighters of the National Liberation Front (or Viet Cong).

SOUTHERN FORCES - US, Australian and ARVN


The Southern forces have firepower and mobility on their side, with each army having its own unique supporting arms:

  • US Regular army/Marine Corps - airburst artillery, the Spooky gunship and napalm strikes
  • Australian Army - Pair of Canberra bombers and heavy artillery
  • ARVN - medium mortar barrage and napalm strikes from older A-i Skyraiders


For mobility, they accept access to total helicopter support:

  • UH-ane "Huey": provides rapid ship for a squad across the map
  • OH-six "Loach": acts as both a spotter and airborne command post, every bit well every bit a fast gunship, with its miniguns
  • AH-1G "Cobra": heavily-armed gunship with massive firepower for a pilot and weapons officer
  • Australian "Bushranger": a Huey, with dual M60 machine guns, minigun and rockets

Tactically, the Southern squad leaders become of import - and then long as the squad leader is alive and in a smart location, the residual of his squad can spawn in on his location. So keep your squad leaders live at critical moments!

As for weapons, the Southern forces had a wide range of the all-time weaponry of Western nations, ranging from older, WWII-era leftovers, through to the latest technology of the time:

  • M1 Garand, M2 Carbine, M3 "grease gun", BAR and M1919 .thirty-cal LMG
  • M14 Battle Rifle, M40 and XM21 sniper rifles
  • M60 LMG and M16 automatic rifle
  • For heavier support - the M79 grenade launcher and M9A1-7 flamethrower
  • Explosives - M61 frag grenade, M8 smoke, C4 explosives and M18 Claymore

NORTHERN FORCES - NVA and VC


The Northern forces offering a broader mix, with the People'due south Army of Vietnam (PAVN - or NVA) as the regular, disciplined and better-equipped main fighting forcefulness, in comparison to the National Liberation Front (NLF) guerrilla fighters, equipped with any weaponry was passed downward the chain to them from Russia and Red china - known as the Viet Cong. For supporting weapons each has:

  • PAVN/NVA - heavy arms, surface-to-air missile defenses and rapid reinforcement from the Ho Chi Minh trail
  • NLF/VC - a mix of ordnances (mortars, rockets, white phosphorous) used in a heavy barrage


To compete with the Southern forces' mobility, the Northern forces have their ain mobility - and stealth:

  • NVA and VC team leaders can identify spawn tunnels widely across the maps, allowing themselves and their squads to spawn much closer to the action - or even behind the lines
  • Given their "home field advantage", whatever NVA or VC crouching or prone in embrace can't be spotted by Southern helicopters or shipping
  • SA-2 Missiles - the quick way to counter Southern air avails is by calling on surface-to-air missiles, if the commander can time it right
  • "Ho Chi Minh Trail" ability - the NVA/VC commander can activate this power to accelerate his team's spawning rate, when times get desperate
  • "Ambush Spawn" ability - the NVA/VC commander can also cause anyone on his squad who is waiting, to spawn on his location for potentially devastating ambushes.

The weaponry for the Northern forces is wide-ranging - the PAVN well-equipped with mod weapons delivered from Russia and Communist china, while the VC have to work with a broad variety of weapons:

  • AK-47 and Type 56 Assault rifles
  • Russian SKS-45 and Us M1 Carbines and Mosin Nagant 91/xxx rifle
  • MN 91/thirty and SVD sniper rifles
  • PPSh-41 and French MAT-49 SMGs
  • IZh-58 double-barrelled shotgun
  • DP-28 and RPD LMGs
  • RPG-7 rocket launcher
  • MD-82 toe-popper mines, Tripwires and Punji traps

Mature Content Clarification

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may non be advisable for viewing at piece of work: Frequent Violence or Gore, General Mature Content

Organization Requirements

    Minimum:
    • Requires a 64-fleck processor and operating system
    • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-scrap versions merely)
    • Processor: Intel Core i3 @ 2.5GHz or AMD Phenom @ 2.5GHz
    • Retention: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or ATI Radeon HD 5850
    • DirectX: Version 11
    • Network: Broadband Cyberspace connection
    • Storage: 60 GB bachelor space
    • Additional Notes: UNSUPPORTED HARDWARE: 32-bit Operating Systems
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1, Windows viii.1, Windows 10 (64-bit versions simply)
    • Processor: Intel Core i5 @ 3.2GHz or AMD @ 4.0GHz or better
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 760 or AMD R9 270X or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: sixty GB bachelor space

Rising Storm 2: Vietnam ©2017 Tripwire Interactive. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2017, Epic Games, Inc. This software production includes Autodesk® Man IK® belongings of Autodesk, Inc. 2017, Autodesk, Inc. Autodesk, "Autodesk® Human IK®" is a registered trademark or trademarks of Autodesk, Inc. All rights reserved.

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